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Usual Day As A Marshamallow
Marshmallow_BG2.avif
Marshmallow_BG1.avif
Game Pitch
This game was developed during the Brackeys Game Jam 2025.1, with the theme: “Nothing can go wrong”.

Oh no! The marshmallow population has drastically declined! Help them repopulate using a variety of tools, but beware: mischievous little demons are lurking, ready to snatch them away.
As you progress, your tools seem to absorb an unsettling amount of negative energy… But nothing can go wrong, right?
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My Contribution
- Developed and pitched the game concept
- Designed the game features

- Balanced items and enemies
- Effectively prioritized features and scoped the project to fit a one-week development timeline


Used Tools
- Unity 6
- Git
- Google Suite


Platform: Web
Duration: One Week (Game Jam)
Team Size: 4 members

©2026 par Taïs PRIÉ

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