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Usual Day As A Marshamallow


Game Pitch
This game was developed during the Brackeys Game Jam 2025.1, with the theme: “Nothing can go wrong”.
Oh no! The marshmallow population has drastically declined! Help them repopulate using a variety of tools, but beware: mischievous little demons are lurking, ready to snatch them away.
As you progress, your tools seem to absorb an unsettling amount of negative energy… But nothing can go wrong, right?
My Contribution
- Developed and pitched the game concept
- Designed the game features
- Balanced items and enemies
- Effectively prioritized features and scoped the project to fit a one-week development timeline
Used Tools
- Unity 6
- Git
- Google Suite
Platform: Web
Duration: One Week (Game Jam)
Team Size: 4 members
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